IronLevel

Science-built workouts. Level up for real.

A serious lifting log with an RPG built in. Your program comes from published training research, and every hard set you log turns into XP.

The IronLevel home screen: a pixel-art character beside its Momentum, Forge and Body status, the week's quest board with Bronze and Silver done, and today's workout with each skill's progress.
The Skills screen: a body map coloured by muscle fatigue, and the Push, Pull and Squat skills with their levels and XP to the next level.

How a set becomes a level

  1. Lift

    Log each set as you go: weight, reps, and how many more reps you had in you. Last time's weights are prefilled, and the plate calculator shows exactly what to load.

  2. Work

    Every hard set is Work for the muscles it trains. A muscle hit again before it has recovered earns half, so rest days count.

  3. XP

    Work turns into XP for the skills you trained, plus materials for the Forge. A personal record pays triple.

  4. Skills, Forge, quests

    Fifteen skills, from Squat and Push to Running and Yoga. The Forge turns materials into gear while you recover, and a weekly quest board pays Bronze, Silver and Gold.

No streaks. Miss a week and nothing resets.

The Forge screen: the crafting queue, a chest to open, and an inventory of materials and Essence earned from logged training.

Rest days count

Your sets drop materials: iron, leather, cord and Essence for each skill you trained. Queue gear in the Forge and it crafts in real hours, so a rest day finishes it.

Recovery is part of the program, so the game pays you for it.

Real training, not just a game

The program comes first. When the game and the science disagree, the science wins.

  • Progressive overload after every workout. Your next weight and reps come from what you lifted and how many reps you had left, with the reason in one sentence.
  • A program built for you. Strength, muscle or both, 2 to 6 days a week, sized to the minutes you have and the equipment your gym has.
  • Every muscle twice a week. The frequency the meta-analyses support, on a split you pick.
  • Volume you can recover from. Weekly sets per muscle start in the range for your experience and never pass the most a muscle can recover from.
  • Planned deloads. Four building weeks that get closer to failure, then a lighter week at about half the sets.

Frequency: Schoenfeld, Ogborn & Krieger 2016; Schoenfeld, Grgic & Krieger 2019. Weekly volume: Renaissance Periodization volume landmarks (coaching guidelines).

Join the tester beta

IronLevel is opening to a small group of testers first. Email us the phone you train with and we will send you an invite as soon as the tester build is ready.

Email beta@ironlevel.app

We use your address for the beta invite and nothing else. No mailing list tools, no ads, no tracking on this site.